setEdgeColorRuleR Documentation

setEdgeColorRule

Description

Specify how data attributes – for the specified named attribute – is mapped to edge color.

Usage

setEdgeColorRule(obj, edge.attribute.name, control.points, colors, mode, default.color='#FFFFFF')

Arguments

obj a CytoscapeWindowClass object.
edge.attribute.name the edge attribute whose values will, when this rule is applied, determine the color of each edge.
control.points a list of values, either numeric (for interpolate mode) or character strings (for 'lookup' mode).
colors a list of colors, expressed as hexadecimal RGB, like this: '#FF0000' or '#FA8800'
mode either 'interpolate' or 'lookup'.
default.color a String object, expressed in hexadecimal RGB, like this: '#FF0000' or '#FA8800'

Value

None.

Author(s)

Paul Shannon

See Also

setEdgeLineStyleRule setNodeColorRule

Examples

  cw <- new.CytoscapeWindow ('setEdgeColorRule.test', graph=makeSimpleGraph())
  edgeType.values = c ('phosphorylates', 'synthetic lethal', 'undefined')
  colors = c ('#FF0000', '#FFFF00', '#00FF00')
  setEdgeColorRule (cw, 'edgeType',  edgeType.values, colors, mode='lookup')

  score.values = c (-15, 0, 40);
  colors = c ('#00FF00', '#FFFFFF', '#FF0000')
  setEdgeColorRule (cw, 'score',  score.values, colors, mode='interpolate')
    # now swap the colors around
    # now swap the colors
  colors = c ('#FF0000', '#FFFFFF', '#00FF00')
  setEdgeColorRule (cw, 'score',  score.values, colors, mode='interpolate')

  redraw (cw)